| Returns |
Prototype |
|
Ban() |
|
Ban(string) |
|
ClearInventory() |
|
DisableAutoAim(Player) |
|
DisableCollision(CollisionGroup) |
|
EnableAutoAim(Player) |
|
EnableCollision(CollisionGroup) |
|
EnterVehicle(Vehicle, VehicleSeat) |
| table |
GetAimTarget() |
| Angle |
GetAngle() |
| Vector3 |
GetCameraPosition() |
| Color |
GetColor() |
| WeaponSlot |
GetEquippedSlot() |
| Weapon |
GetEquippedWeapon() |
| number |
GetHealth() |
| number |
GetId() |
| string |
GetIP() |
| table |
GetInventory() |
| Vector3 |
GetLinearVelocity() |
| number |
GetModelId() |
| number |
GetMoney() |
| string |
GetName() |
| boolean |
GetParachuting() |
| number |
GetPing() |
| Vector3 |
GetPosition() |
| PlayerState |
GetState() |
| SteamId |
GetSteamId() |
| object |
GetValue(string) |
| Vehicle |
GetVehicle() |
| number |
GetWeatherSeverity() |
|
GiveWeapon(number, Weapon) |
| boolean |
HasVehicleDLC(VehicleId) |
| boolean |
HasWeaponDLC(WeaponId) |
| boolean |
InVehicle() |
| boolean |
IsFullyAuthenticated() |
|
Kick(string) |
|
Kick() |
|
SendChatMessage(string, Color) |
|
SetAngle(Angle) |
|
SetColor(Color) |
|
SetHealth(number) |
|
SetModelId(number) |
|
SetMoney(number) |
|
SetNetworkValue(string, object) |
|
SetPosition(Vector3) |
|
SetWeatherSeverity(number) |
|
SetValue(string, object) |
|
Teleport(Vector3, Angle) |