Home / Lua / Server / World

Note: You can access the default world with the DefaultWorld global.

Static functions

Returns Prototype
World Create()

Functions

Returns Prototype
iterator GetCheckpoints()
number GetId()
iterator GetPlayers()
iterator GetStaticObjects()
number GetTime()
number GetTimeStep()
iterator GetVehicles()
number GetWeatherSeverity()
Remove()
SetTime(number)
SetTimeStep(number)
SetWeatherSeverity(number)

Operators

Returns Prototype
World == World