| Returns | Prototype |
| Angle | AngleAxis(number, Vector3) |
| number | Dot(Angle, Angle) |
| Angle | FromVectors(Vector3, Vector3) |
| Angle | Inverse(Angle) |
| Angle | Slerp(Angle, Angle, number) |
| Constructor |
| Angle() |
| Angle(number, number, number) |
| Angle(number, number, number, number) |
| Returns | Prototype |
| string | DegreesString() |
| number | Dot(Angle) |
| Angle | Inverse() |
| Returns | Prototype |
| boolean | Angle == Angle |
| Angle | Angle * Angle |
| Vector3 | Angle * Vector3 |
| string | tostring(Angle) |
| Angle | -Angle |
| Name | Type |
| pitch | number |
| roll | number |
| w | number |
| x | number |
| y | number |
| yaw | number |
| z | number |