Home / Lua / Events / Shared / PlayerEnterVehicle

Name    PlayerEnterVehicle
Arguments (in table)    Player player, Vehicle vehicle, boolean is_driver, Player old_driver
Return option    None

Description

Fired when a player enters a vehicle. Jumping onto stunt position does not count; they must be physically in the vehicle. Player:EnterVehicle will also fire the event.

Examples

Foo = function(args)
	print(args.player:GetName().." entered a "..args.vehicle:GetName())
end

Events:Subscribe("PlayerEnterVehicle", Foo)

Detecting vehicle theft

Foo = function(args)
	if args.is_driver and args.old_driver then
		print(args.player:GetName().." stole a vehicle from "..args.old_driver:GetName())
	end
end

Events:Subscribe("PlayerEnterVehicle", Foo)