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Name
|
PlayerEnterVehicle
|
|
Arguments
(in table)
|
Player player, Vehicle vehicle, boolean is_driver, Player old_driver
|
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Return option
|
None
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Description
Fired when a player enters a vehicle. Jumping onto stunt position does not count; they must be physically in the vehicle.
Player:EnterVehicle will also fire the event.
Examples
Foo = function(args)
print(args.player:GetName().." entered a "..args.vehicle:GetName())
end
Events:Subscribe("PlayerEnterVehicle", Foo)
Detecting vehicle theft
Foo = function(args)
if args.is_driver and args.old_driver then
print(args.player:GetName().." stole a vehicle from "..args.old_driver:GetName())
end
end
Events:Subscribe("PlayerEnterVehicle", Foo)