| Returns | Prototype |
| ClientParticleSystem | Create(table) |
| Play(table) |
| Returns | Prototype |
| string | GetPath() |
| boolean | IsPlaying() |
| Play() | |
| Remove() | |
| Stop() | |
| Returns | Prototype |
| Angle | GetAngle() |
| number | GetId() |
| Vector3 | GetPosition() |
| boolean | IsValid() |
| SetAngle(Angle) | |
| SetPosition(Vector3) |
| Returns | Prototype |
| boolean | ClientEntity == ClientEntity |