Just Cause 2: Multiplayer
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/
Lua
/
Client
/
ClientParticleSystem
/
Static Functions
/
Play
Returns
none
Prototype
ClientParticleSystem.Play(table
arguments
)
Description
Creates a ClientParticleSystem using the same arguments as
Create
.
Notes
There is an extra argument,
timeout
, which removes the particle system after the specified seconds.
If
timeout
is not specified, it defaults to 5 seconds.