Home / Lua / Client / ClientEffect

Static functions

Returns Prototype
ClientEffect Create(AssetLocation, table)
Play(AssetLocation, table)

Functions

Returns Prototype
number GetEffectId()
boolean IsPlaying()
Play()
Remove()
Stop()

Functions inherited from ClientEntity

Returns Prototype
Angle GetAngle()
number GetId()
Vector3 GetPosition()
boolean IsValid()
SetAngle(Angle)
SetPosition(Vector3)

Operators

Returns Prototype
boolean ClientEntity == ClientEntity