|
Returns
|
ClientEffect
|
|
Prototype
|
ClientEffect.Create(table arguments)
|
|
Description
|
No description
|
Argument table
Required values
Examples
Create an explosion where you click
effects = {}
Events:Subscribe("MouseDown", function(args)
if args.button ~= 1 then
return
end
local result = Physics:Raycast(
Camera:GetPosition(),
Camera:GetAngle() * Vector3.Forward,
0,
100
)
local effect = ClientEffect.Create{
position = result.position + result.normal * 0.25,
angle = Angle(),
effect_id = 35,
}
table.insert(effects, effect)
end)
Events:Subscribe("ModuleUnload", function()
for index, effect in ipairs(effects) do
effect:Remove()
end
end)