Home / Lua / Client / ClientStaticObject

Static functions

Returns Prototype
ClientStaticObject Create(table)

Functions

Returns Prototype
Remove()

Functions inherited from BaseStaticObject

Returns Prototype
Angle GetAngle()
Vector3, Vector3 GetBoundingBox()
string GetCollision()
string GetModel()
Vector3 GetPosition()
boolean IsValid()

Functions inherited from ClientEntity

Returns Prototype
Angle GetAngle()
number GetId()
Vector3 GetPosition()
boolean IsValid()
SetAngle(Angle)
SetPosition(Vector3)

Operators

Returns Prototype
boolean ClientEntity == ClientEntity