Just Cause 2: Multiplayer
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/
Lua
/
Client
/
ClientSound
/
Static Functions
/
Play
Returns
none
Prototype
ClientSound.Play(
AssetLocation
, table)
Description
Creates a ClientSound using the same arguments as
Create
.
Notes
There is an extra argument,
timeout
, which removes the sound after the specified seconds.
If
timeout
is not specified, it defaults to 5 seconds.