|
Returns
|
ClientLight
|
|
Prototype
|
ClientLight.Create(table arguments)
|
|
Description
|
No description
|
Argument table
Required values
Optional values
| Type |
Name |
Default |
Notes |
| number |
multiplier |
1 |
The brightness. Values above 16 don't affect much. |
| number |
radius |
2 |
|
| number |
constant_attenuation |
1 |
See here |
| number |
linear_attenuation |
0.1 |
See here |
| number |
quadratic_attenuation |
0.01 |
See here |
| number |
fade_in_duration |
0.2 |
|
| number |
fade_out_duration |
0.2 |
|
Examples
Spawn a light where you click
lights = {}
Events:Subscribe("MouseDown", function(args)
if args.button ~= 1 then
return
end
local result = Physics:Raycast(
Camera:GetPosition(),
Camera:GetAngle() * Vector3.Forward,
0,
100
)
local light = ClientLight.Create{
position = result.position + result.normal * 1.5,
color = Color.FromHSV(math.random(1, 360), 1, 1),
constant_attenuation = 0,
linear_attenuation = 0,
quadratic_attenuation = 1,
multiplier = 3.0,
radius = 15.0,
}
table.insert(lights, light)
end)
Events:Subscribe("ModuleUnload", function()
for index, light in ipairs(lights) do
light:Remove()
end
end)